Name: Gary SteamID: STEAM_0:0:114144519 Ingame Name: Paracommando PT 1stPVT Thorne Suggestion (please provide as much information as you can regarding your idea): Title says it, after doing some testing, vehicle damage is only applicable in the following ways: - LFS helicopters can deal damage against vehicles spawned by anyone only with the damage of the rockets, NOT the gun or anything related to hit scan. - LFS helicopters, including ground vehicles are unable to take damage unless they have been fired upon by helicopter rockets, the person that spawned their vehicle and staff members. This was a problem before when the server had the ILF about a year ago and LFS was introduced over WAC, and we only figured it out when the server didn't have many players by simply fucking about, and fixed the many issues players had with helicopters, and even other vehicles, not taking any damage, and only getting destroyed in very specific situations. How will this benefit the server/community?: Makes it so that players that are not staff, or not piloting an LFS aircraft able to properly deal damage versus a vehicle spawned by another player or staff member, which has been an issue for a while and explains why said vehicles almost never got destroyed, or were destroyed under very specific circumstances. Addon Link(s): (please put it here, if not applicable just put 'N/A'): N/A Have you tested out the suggested addons?(If Not, please do so): I've tested the fuckiness of the damage out with Lucky and Eto, after noticing that an opposing helicopter was not receiving damage after clearly hitting it with the gun from a Viper, additionally explaining as to why vehicles sometimes never, if at all, take damage.